After going on vacation in both Hawaii and the Yucatan, I had the idea to remake the exterior of the Tail Cave dungeon from The Legend of Zelda: Link's Awakening as a Mayan ruin in a tropical island cove. Link's Awakening has been one of my favorite games ever since I was a kid so this project had a lot of nostalgic value for me. It was also a chance for me to a full environment project to my portfolio. I made everything in the scene excluding the water shader for which I used the Unreal Water Plugin.
Fly through. I wanted the space to feel like it was part of a game play area. Like you could fight some enemies in the space.
The idea to have a Mayan archway came a little later, originally I was going to have just a natural cave but I felt it was strange to have Mayan statues outside of a plain cave, so I added the archway to tie it together thematically.